API Reference
Reference guide for classes and methods provided by Tealium for Unity 1.x.
This is the previous version (1.x) of Tealium for Unity. For the current version, see Tealium for Unity 2.x.
Class: Tealium
The following summarizes the commonly used methods of the Tealium
class for Unity library.
Method | Description |
---|---|
TrackEvent() |
Track game events with optional parameters for event data. |
TrackView() |
Track game views with optional parameters for view data. |
TrackEvent()
Track a user’s interaction with a game.
Tealium.TrackEvent(event, data);
Parameters | Type | Description | Example Value |
---|---|---|---|
event |
String |
The current game event, which populates the tealium_event variable in the data layer. |
game_started |
data |
Dictionary |
(Optional) Data pertaining to the event. | new Dictionary < string, string > ( ) { {"weapon", "sword"} } |
TrackView()
Track game view activity.
Tealium.TrackView(title, data);
Parameters | Type | Description | Example Value |
---|---|---|---|
title |
String |
The current screen title, which populates the tealium_event variable in the data layer. |
level_1 |
data |
Dictionary |
(Optional) Data pertaining to the screen. | new Dictionary < string, int > ( ) { {"score", 1575} } |
This page was last updated: September 24, 2025